package com.level.game;

import com.badlogic.gdx.math.Vector2;

public class StageInfo {

	public Vector2 screenMinInWorld;
	public Vector2 screenMaxInWorld;
	
	public Vector2 viewportMin;
	public Vector2 viewportMax;
	
	public static int id = -1;
	
	
	public StageInfo(Vector2 viewportMin, Vector2 viewportMax, Vector2 screenMinInWorld, Vector2 screenMaxInWorld){
		this.screenMinInWorld = screenMinInWorld;
		this.screenMaxInWorld = screenMaxInWorld;
		
		this.viewportMin = viewportMin;
		this.viewportMax = viewportMax;
		
		id++;
	}
	
	public static void resetID(){
		id = -1;
	}
	
}
